package com.yy.net.socketclass
{
	import flash.events.Event;

	public class MySocketEvent extends Event
	{
		public static const CONNECT:String = "connect";
		public static const CLOSE:String = "close";
		public static const SYNC:String = "sync";
		public static const ERROR:String = "error";
		public static const SECURITYERROR:String = "securityerror";
		
		public var data:Object;
	    public function MySocketEvent(type:String)
	    {
	      super(type);
	    }
	}
}